I have walked into D&D games and had some snarky asshole male gamer ask me where my chainmail bikini was, or give me shit for wanting to play a fighter rather than a cleric or a mage…
Ren, Sexism in Gaming series
I like drawn out, single-player RPGs with a bunch of side quests – games I come back to for months on end, which are an entirely private experience (private, in the sense that I’ll have an amused member of my household stand over my shoulder and say things like, “Just give up on the Deathclaws* already”). I don’t really want to interact with other gamers most of the time; hell, I don’t even connect much to the “Little Big Planet” network. I’m a lone wolf, goddamit, and I just don’t want to deal with douchebags. And even if you don’t have voice chat, the douchebags will pick you out if you happen to have a female-sounding nickname in particular.
Still, because I invest so much time and energy in my characters, I do, occasionally, want to share them in some way or another. When I was playing “Elder Scrolls”, I was particularly proud of my character – a female Dark Elf I named Mido (I named her after my then-boyfriend’s brother, because I bought the game around the time of his high school graduation, as corny as it sounds). Mido was a warrior character, specializing in swords and heavy armour. Some of that heavy armour made her look a little bit ridiculous, but I still give props to the game designers – no stupid chainmail bikinis for my Dark Elf.
Now, there are plenty of cool spells and the like in “Elder Scrolls,” but I always felt more confident with a sword. And what I found is that many people viewed the mage-type characters as having been designed exclusively “for girls.” Why? A whack of the sword indulges my inner bloodthirsty savage, dammit. In “New Vegas,” I similarly enjoy blowing the heads off various people and creatures. I can’t wait for the inevitable bloodshed and doom of “Skyrim.”
I don’t think there’s anything inherently “girly” about a mage character either. In “Elder Scrolls,” I found magic trickier to pull off, truth be told. I could never aim my spells right, for example – and I was often pretty lax about acquiring the more complicated ones (until I got to the Mages Guild storyline, I suppose). I always felt that battle magic in “Elder Scrolls” required more work, and as such, was more challenging.
Same goes for sneaking and archery skills in “Elder Scrolls” in particular. The former I eventually mastered, the latter I pretty much consistently sucked at. In analyzing why, I’ve come to the conclusion that these activities weren’t nearly as useful to me in channeling my own aggression. Like Ren points out in her series – gaming is often about being able to be someone you’re not, someone you want to be. I’m not good when it comes to anger issues – wiping out a nest of vampires in a cave somewhere does actually help, even if all of the action occurs on a television screen.
Snobs dismiss gaming as mindless escapism, but the act of escaping is never particularly mindless. It tells you a lot about yourself – as you get busy lovingly putting down a bunch of frag mines in order to appropriately welcome an approaching Deathclaw or get ready to finally say goodbye to Umaril the Unfeathered, the Liberace to Dagon’s Rob Zombie. I have found the escapism especially useful while pregnant, because it’s not as if I can run a few kilometers right now in order to deal with rage. Angry pregnant ladies, take note: gaming can be good for you.

As a writer, I pay special attention to plot arcs in RPGs, and I find the whole structure of games to be very useful when it comes to writing fiction, though that’s a whole other story. For now, I’m just grateful that the medium exists in one way or another – and I’m glad that it’s evolving. And being an asshole to women because more and more of them are also claiming it as their own will, hopefully, get old eventually. I mean, look at it that way – my husband likes me way more after I’ve just killed a bunch of zombies. I become a more pleasant person. Everyone wins.
* – For those who aren’t familiar with the Fallout series, Deathclaws are bad motherfuckers, and not in an endearing, Samuel L. Jackson way either. They look like Satan on dinosaur legs, and repeatedly hand your ass to you.
Soooo…what does it say about me that my character in Oblivion was an invisible fighter in a pretty red and purple dress? 🙂
YAY FOR GIRL GAMERS! PERIOD!
OMIGOD, Kristen, probably not much! I mean, I swapped the heavy armour for a sparkling green dress while heavily engaged in the Mages Guild storyline. I used an invisibility spell to turn my blue dress into a cloaking device for the Thieves Guild as well. You can’t sneak around dressed like a Medieval crusader, after all. 🙂
One of the most fun rpg experiences I’ve ever had was my husband and I playing an mmo together as a girl/girl team – him as a female magic user and me as a warrior babe. He would craft gorgeous armor/robes for us to wear and I would craft runes of power and weaponry. And we kicked ass together.
Not until I read your post did I realize that we weren’t fitting in our gender roles – we just played what was a natural fit for our gaming styles and preferences. And THAT is what makes for the best game playing.
Does anyone remember actual, non-digital, RPG’s? The “White Wolf” publishing company put out a fantastic RPG world called “Vampire: The Masquerade” twenty years ago (pre-eclipse BS) that kicked the shit out of AD&D.
“Underworld” and “Blade”, are basically the movie versions.
We also played a lot of “Cyberpunk”, which was also cool.
I started playing (real, ahem) RPG’s back in… 1984-ish (14), with Basic D&D. I only ever played in one AD&D group that was co-ed, but the Cyberpunk and Vampire groups were always mixed.
…I think there’s a time and place for chainmail bikinis. Personally, however, neither I nor any of my characters ever wore one.
It’s true – you do what you like in a game. Otherwise, there’s no point to it.
I must say that gun wielding games are pretty good catharsis. Time Crisis 2 is one of ,y faovrite. But one of my teachers one said that her husband was a bit worried that she was playing Doom while pregnant, because he was afraid that the violence would influence the baby.
It probably does influence the baby – but I think keeping aggression on the inside is way worse.
I thoroughly enjoyed the Baldur’s Gate and Neverwinter Nights series. They most definitely helped me cope with the stress of working some crappy jobs. I always chose to play fighter/thieves. Not sure what it says about me but I found it very satisfying to sneak up behind the baddies and dismember them before they knew I was there. Not an RPG but the civilization series helped me chill when my kids were infants since I could play those while holding them.